Wiggens Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears just a blue suit. His white hair is lengthy. His amber eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Wiggens grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Guard and was forced into it by his family; and to unite with his brother
Ideals: Gifted. Flaws: Selfish. Bonds: Adventurer, Rich, Family. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp.
Charles Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Regain custody of his daughter; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Shy. Bonds: Immigrant, Adventurer, Rich, Family. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp.
Havilar Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She is bristling with hidden weapons, mostly whips and monstrous two handed axes. Her blue crest is slicked back into a classic pompadour. Her eyes are likewise gold.
Personality: Her tongue was cut out and she uses sign language. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: Money/treasure; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp.
Bûth Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His auburn hair is lengthy. He has brown eyes and a white hat with a pastel feather.
Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the south, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He is wracked by social anxiety; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Logical. Flaws: Fearful. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 700 sp. 1 Half-Plate.
Dagnal Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown cloak and cross-gartered white stockings. Her long blonde hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.
History: She got into the Tailor business at a young age. She has had some formal poetry training, and achieved minor success. She now owns her own business.
Motivation: She's attracted to the PC; and she has a crush on the local blacksmith
Ideals: Artistic. Flaws: Insomniac, Addict. Bonds: Job, Has a crush. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +5
Possessions: 40 pp.
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