Joan Thorpe, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, and she perpetually has her trident ready. Her hair is short and brown. She has gray eyes and a grey hat with a black feather.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born several months after her father was called into army service. Joan was born on a far eastern plains where she grew up under the tutelage of her father, an expert Barkeep. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants revenge against illithids; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Bonds: Enemies, Military, Immigrant. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Salanop Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a faded coat and loose pants complete with Stetson hat. Her auburn hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Passionate, Persistence. Flaws: Impulsive, Ugly. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Vapula Fright, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her black hair is still thick. She is baby faced.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Vapula was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to work out more often; and doesn't want to be a shepherd and was forced into it by her family
Ideals: Philantrophist, Athletic. Bonds: Attractive, Adventurer, Family. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
Ilanis Raethran, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a card on it. She has moderate length golden hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her mother raised her in a mountain cabin. Ilanis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has never given up on her music dream.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Passionate, Joker, Artistic, Impeccable. Bonds: Attractive, Nature. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1600 sp.
Odorr Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is long and silver with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. Odorr enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He became a Navigator soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Flaws: Shy, Hedonist. Bonds: Attractive, Nature, Job, Slave. Occupation: Navigator
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
