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Advanced [show]


Pallabar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man very much looks the part of a Ploughman. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Pallabar was raised in a hard working conservative environment. A gifted student he started as a Stableman, but he got bored and became a Ploughman. He now owns his own business.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Justice. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Pallabar Garrick, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp.


Social Check DCs


Gerbo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports tan clothing, slightly heavier than average wear. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Flaws: Insane, Disease. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerbo Timbers, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)14 (+2) 8 (-1)8 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nicor Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple black robe with tan stripes complete with hood, and sports empty pouches on his belt. His blue hair is thinning but still full. His eyes are a pleasant gold.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. Nicor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Bonds: Job, Adventurer, Rich, Family. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Nicor Charm, Male Tiefling Paladin 3
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1900 sp.


Social Check DCs


Skirt Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has styled her brown fur well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She also has developed a complete distrust of the Farmer profession.

History: Skirt was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and she feels that her past leaves her morally obligated to help

Flaws: PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Skirt Of Storm, Female Tabaxi Commoner 1
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Anselm Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a moderate pudge and is not very fit. He has wavy brown hair. He has brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Anselm was born in the west. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 12 years.

Motivation: A strong sense of loyalty to Tiefling people; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Shy, Racist. Bonds: Job, Rich. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Anselm Kelsey, Male Human Ranger 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills History +4
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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