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Advanced [show]


Jo Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of luck around her neck, and a sword on her belt. Her auburn hair is braided into rings. She wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 4 years old her parents immigrated from the south. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Jo Wildheart, Female Halfling Ranger 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Sardonyx (80 gp).


Social Check DCs


Isabella Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple brown line shooting up and back down. She carries a battered dagger and tarnished scimitar as well. She keeps her red hair in a flapper bob. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Isabella studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Isabella Gracey, Female Half-Elf Bard 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 1000 cp.


Social Check DCs


Art Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Farmer does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is short and cinnamon. Her fair skin shows little sign of her aristocratic breeding.

Personality: A skeptical and narcissistic woman, Art's first love is herself. Her second love is also herself. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Farmer business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She now owns her own business.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Bonds: Job, Attractive, Military. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Art Wing, Female Tabaxi Ranger 1
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Travok Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and prefers to wear flannel. His right hand appears badly burned and disfigured. His hair is red, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves poetry and to teach people poetry more than just about anything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.

Motivation: He is greedy.

Ideals: Artistic. Bonds: Attractive, Immigrant, Poor. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Travok Trueanvil, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Passionate, Philantrophist, Logical, Entrepeneur. Flaws: Ugly. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Cleric 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 370 gp.


Social Check DCs

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