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NPC Generator

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Advanced [show]


Alice Hailey, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman usually wears her brown robe and has her crossbow always slung over her shoulder. Her white hair is heavily combed to the left. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Alice Hailey, Female Human Aristocrat 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2

Possessions: 120 gp.


Social Check DCs


Mary Blankley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a large brown jacket. She has moderate length red hair. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Mary isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is greedy; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Military, Rich. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Mary Blankley, Female Human Rogue 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Akmen Art, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Nature. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Akmen Art, Male Tiefling Ranger 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp. Red-brown spinel (90 gp).


Social Check DCs


Tûkâ Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, marred by beers. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Tûkâ will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Tûkâ Gladstone, Male Half-Orc Ranger 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Emmeline O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a yellow costume with the symbols of the sun god on her torso. She has a very tight haircut. Her eyes are likewise violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born in a small plains village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and human compassion

Flaws: Shy, Racist. Bonds: Attractive, Nature, Rich. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Emmeline O'Leary, Female Half-Elf Expert 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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