Harvest Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Brewer. He wears a colorful flower in his black fur. His hazel unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.
History: Born in the north to a Brewer, Harvest learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Disease, Antagonistic, Selfish. Bonds: Job, Attractive. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Hadwisa Conway, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown deerstalker hat and brown clothes. Her blonde hair is slicked back into a classic pompadour. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Roofer for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Joker, Entrepeneur, Impeccable. Bonds: Attractive, Rich, Job. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 500 sp. Golden pearl (130 gp). 1 Banded mail.
Cecily Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her pickaxe ready. Her blonde hair is matted, messy, and big. She has several tiny sapphire earrings on each ear.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great joy in being the best Carpenter in town.
History: Born in a small village she learned the ways of the warrior from her mother. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp.
Randal Appleton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by sweets. His hair is cut close to his head. His eyes are green and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.
History: He comes from a rich western family. He moved out east to avoid the crime he committed. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Ignan, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 4 Holy water.
Hamil Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hamil took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has a rivalry with the church that dominates his actions
Flaws: Hedonist. Bonds: Religious, Nature, Rich, Adventurer. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 2000 cp.
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