Conrad Acton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely grey suit with violet socks and a vest with buckled shoes. He has styled his red hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He's in love; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Criminal record, Nature, Enemies, Has a crush. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1000 cp. Brass mug with jade inlays (300 gp). 1 Breastplate.
Kairon Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Kairon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kairon's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats.
Flaws: Antagonistic. Bonds: Slave, Religious, Enemies. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Aldous Alston, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man is generally well dressed albeit a few years behind the times. He keeps his brown hair in a pixie cut. He has gleaming, smiling violet eyes.
Personality: Eccentric and domineering, Aldous will drive conversation. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Aldous lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Fisher and was forced into it by his family.
Ideals: Athletic, Extrovert. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 80 gp. 1 Banded mail.
Enialis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This man wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time, and sports empty pouches on his belt. His white hair has been sun bleached extensively. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.
History: Enialis was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy, Insomniac. Bonds: Attractive, Family, Military. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Helja Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is lengthy and is close to two feet long. Her half smiles and green eyes are beguiling and draw you in.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. She became a Soapmaker soon after.
Motivation: Her relatives are trying to arrange a marriage; and to be a actor again
Flaws: Mundane, Antagonistic. Bonds: Rich, Attractive, Job, Family. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp. 2 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!