Darrow Underbough, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this southern man wears white leather gloves, a white jacket, and tight pants. His hair is long and chestnut with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the south. Darrow was born on a far southern forest where he grew up under the tutelage of his father, an expert Junk Dealer. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Athletic, Joker. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
Thradal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a necromancer, Thradal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Armorer for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy. Bonds: Job, Mentor. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp. Deep green spinel (150 gp).
Felosial Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears a tan shirt with thin brown vertical stripes and white pants. She has a hunchback. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: A skeptical and narcissistic woman, Felosial's first love is herself. Her second love is also herself. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Felosial grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Felosial. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Fisher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Thiala Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is thinning but still full. Her ears are large.
Personality: She is irascible and easily irritated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born the only child of a wealthy merchant. A gifted student she started as a Sage, but she got bored and became a Priest. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's repulsed by the pc
Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Red-brown spinel (160 gp).
William Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is dressed in an above average manner. His brown hair is lengthy. His green eyes peer out from beneath his deerstalker yellow hat.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: William was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. William took refuge in the ruined castle and found the beat up sai and armor he uses now. By chance he met his brother recently and the two have been together since.
Motivation: Further expansion of business; and he is unsatisfied with his job
Bonds: Attractive, Job, In love, Family, Nature. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 9000 cp. 1 Minor magic item.
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