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Advanced [show]


Helja Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing the road beaten gear of a warrior. She wears her brown hair up. This amber eyed easterner is not easily forgotten.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a very good compulsive liar and kleptomaniac.

History: She was born to loving parents in a slum to the east. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Criminal record, Poor. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Helja Eversharp, Female Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 700 sp. Blue quartz (13 gp). Chalcedony (20 gp). 1 Healer’s kit.


Social Check DCs


Williamina Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears tattered old clothes. She has a hunchback. She wears her golden hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Williamina is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.

History: She was born in a small desert village. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she doesn't get along with people that don't share her tastes

Ideals: Persistence. Flaws: Ugly, Depressed, PTSD. Bonds: Nature. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Williamina Ramsay, Female Human Bard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 400 sp. Tiger eye turquoise (8 gp).


Social Check DCs


Hobart Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a red vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His long red hair reaches down to his waist. His eyes are gray and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others

Ideals: Persistence, Fighting. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Hobart Wiseacre, Male Halfling Barbarian 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)18 (+4) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Draconic, Ignan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp. Jade (150 gp).


Social Check DCs


Chad Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a simple yellow robe with green stripes complete with hood. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. He worked as a nervous Courier and found it very stressful. He struck the Courier job and began his own company from there.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Chad Aloro, Male Half-Elf Druid 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 15 (+2)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Fonkin Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair is drawn into a two foot long braid. His eyes are hazel and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Fonkin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert, Gifted. Bonds: Attractive, Job. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Fonkin Quillsharpener, Male Gnome Bard 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 18 (+4)18 (+4)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 80 gp.


Social Check DCs

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