Mardred Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a Ruler first and foremost. She believes firmly that knowledge should be universal. She does not believe in violence as a means to an end. She is a dedicated Ruler but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and she is currently in port desperately looking for someone to get her out
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Job, Slave, Enemies. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Half-Plate.
Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears skinny pants and wears a brown and blue robe with the hood down. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Bounty Hunter again; and he wants to meet his childhood hero
Ideals: Persistence, Opinionated. Bonds: Criminal record, Adventurer, Job. Occupation: Apothecary
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Marbas Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has wavy purple hair. He has gleaming, smiling silver eyes.
Personality: He dislikes all the random violence that takes place in the west. He is used to getting what he wants. In part because he is a meticulous planner.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Pacifist, Professionalism, Gifted. Flaws: Disease, Insomniac. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1500 sp. 1 Tanglefoot bags.
Hrathy Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a faded coat and loose pants complete with deerstalker hat. Her long auburn hair reaches down to her waist. Her thin eyebrows rest above her beady blue eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a desert tribe. Her martial abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of her daughter.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 80 gp.
Paela Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her moppish chestnut hair is in a traditional bowl cut. She has gleaming, smiling blue eyes.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Paela took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she feels kind of lost in life
Ideals: Entrepeneur, Gifted. Flaws: Racist, Depressed. Bonds: Job. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Terran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
