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Habor Revile, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears baggy green pantaloons and a red scarf. He wears a wide-brimmed hat to cover his moderate length blue hair. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Habor and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Habor discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Habor fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Job. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Habor Revile, Male Tiefling Aristocrat 3
Medium (6'4") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gale Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His yellow fur is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Gale Of Shadows, Male Tabaxi Warlock 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Adrie LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her hair is long and auburn with streaks of golden, and is pulled back with small violet clips. She has a dull look in her gray eyes.

Personality: Adrie is depressed about a lot of things. She tends to be a nihilist. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Adrie grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Criminal record, Mentor. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Adrie LaHood, Female Half-Elf Cleric 2
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 330 gp.


Social Check DCs


Kelter High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear red tank tops with black pants. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Kelter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Insane, Disease. Bonds: Attractive, Family, Immigrant. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Kelter High-hill, Male Halfling Ranger 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. Onyx (20 gp).


Social Check DCs


Tiaathque Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean tan cloak covering her clean studded leather. She carries with her a set of bastard swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her red hair. Her eyes are violet and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her father.

History: Tiaathque was raised in a hard working conservative environment. She worked as a nervous Adventurer and found it very stressful. She now owns her own business.

Motivation: To be a Engraver again; and expand her business

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Tiaathque Cithreth, Female Elf Monk 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)9 (-1) 16 (+3)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 290 gp.


Social Check DCs

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