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NPC Generator

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Advanced [show]


Drifting Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her lavender fur is long and unkept. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Drifting has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: She feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly, Disease. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Drifting Of Shadows, Female Tabaxi Expert 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)18 (+4) 11 (+0)13 (+1)
Skills Performance +3, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Râsh Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many grey ritualistic tattoos. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His moppish blonde hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Marshal, Râsh learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Râsh Richie, Male Half-Orc Bard 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 16 (+3)6 (-2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Silver comb with moonstones (100 gp).


Social Check DCs


Laucian Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the sun god on his torso. He is physically well-built. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic. Bonds: Enemies, Criminal record, Religious, Immigrant. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Laucian Holimion, Male Elf Barbarian 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Blue star sapphire (900 gp). Golden pearl (90 gp). Banded agate (6 gp).


Social Check DCs


Enialis Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear yellow pants and tee shirts. His white hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes and a yellow hat with a red feather.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by illithids. Enialis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted, Fighting, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Enialis Xiloscient, Male Half-Elf Wizard 4
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 17000 sp. Zircon (80 gp). Chrysoprase (80 gp). Tiger eye turquoise (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Artin Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Further she is a bit of a stoner and is frequently out of it.

History: Artin was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and marry her brother to traveling adventurers

Flaws: Mundane, Addict. Bonds: Attractive, Family, Military. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Artin Eversharp, Female Dwarf Expert 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 15 (+2)13 (+1)
Skills Medicine +4, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon, Ignan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp).


Social Check DCs

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