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Advanced [show]


Emma Watson, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of ceremonial daggers on her belt, each one with a jet on the hilt. She has done her best to style her white hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Overbrimming with self-confidence, Emma isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Emma has worked very hard to control her curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Emma Watson, Female Human Commoner 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp.


Social Check DCs


Vaina Firahel, Female Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She prefers to wear tan pants and tee shirts. She wears a small hat to cover her moderate length golden hair. Her brown eyes are slightly larger than normal.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Baker, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vaina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Philantrophist, Fighting. Bonds: Attractive, Adventurer, Poor. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Vaina Firahel, Female Elf Fighter 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)18 (+4) 8 (-1)13 (+1)
Skills Arcana +6, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Orc, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Senteq Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born to loving parents in a slum to the east. His mother was a soldier and died while he was still young. Senteq was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Senteq Horcusporcus, Male Gnome Monk 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 18 (+4)15 (+2)
Skills Arcana +2, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 cp.


Social Check DCs


Rosalind Cooper, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is also unnaturally pale. Her long chestnut hair reaches down to her waist. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is afraid of women and trembles around them

History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Rosalind Cooper, Female Human Druid 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp. Chalcedony (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Nikki Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely red suit with blue socks and a vest with buckled shoes and is in decent physical shape. Her hair is long and blonde with streaks of auburn, and is pulled back with small red clips. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She became a Actor soon after.

Motivation: She seems to be bored by most things; and her spouse's relatives view her with great suspicion

Flaws: Addict, Mundane, Disease. Bonds: Job, Family. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Nikki Tosscobble, Female Halfling Expert 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs

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