Edge In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears pastel leather gloves, a pastel jacket, and tight pants. She wears her lavender fur down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of giants once and for all.
History: She was raised by priests from a young age. In her 15th year, her parents were killed by a giants raid, leaving Edge alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Edge was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against giants
Ideals: Joker. Bonds: Immigrant, Enemies, Religious, Mentor. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Brass mug with jade inlays (400 gp).
Leaf On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is yellow and curly. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Stoic and calm, she prefers to meditate than take action. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Leaf was born the youngest of three triplets. Her father was a soldier and died while she was still young. Leaf was left her father's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She wants nothing more than to rejoin the army; and an old rival family wants her found
Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Family, Military. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sardonyx (20 gp).
Sarah Dryden, Female Human [Permalink]
Personal [hide]
Description: She wears baggy grey pantaloons and a black scarf, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her hair is blonde and curly. Her brown eyes have a joyful gleam in them most of the time.
Personality: Sarah wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Mason for hire.
Motivation: She wants to get laid; and sabotage a competitor
Ideals: Disciplined, Artistic. Bonds: Immigrant, Job, Has a crush. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 700 sp.
Bimpnottin Ningel, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a tan armored body suit, with a simple brown line shooting up and back down. She sports brown long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Healer in town.
History: Bimpnottin was born in the east. At a young age she loved to build and create. Her childhood dream was to be a Miner, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Expand her business; and further expansion of business
Ideals: Persistence. Flaws: Shy. Bonds: Job. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Chrysoprase (50 gp). 1 Minor magic item.
Hupe Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries with him a set of sickles on his belt, each one with a opal on the hilt. His blonde hair is thinning but still full. This blue eyed southerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.
History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and revenge
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Mentor, Nature. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Giant, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!