Eran Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her red hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eran took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. After months of barely getting by, Eran managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and she'd like to take her coworkers down a peg
Flaws: Ugly. Bonds: Criminal record, Rich, Nature, Job. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 600 sp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Healer’s kit.
Ekk Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is smooth and relatively long. Her amber eyes are slightly larger than normal.
Personality: She has a massive crush on the younger sibling of the Slave Trader who has hired her part-time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Ekk hails from a village terrorized by giants. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's in love
Ideals: Gifted, Entrepeneur. Bonds: Has a crush, Enemies, Debt. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Sutha Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Justice, Entrepeneur. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2 Tanglefoot bags.
Valanthe Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with grey socks and a vest with buckled shoes. She carries a battered longbow and tarnished greatsword as well. She wears a colorful flower in her auburn hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is skeptical of what others tell her and is slow to trust.
History: Valanthe was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She is unsatisfied with her job; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: Amber (140 gp).
Reynard Kinsley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is long and unkept. He has gleaming, smiling blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Reynard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Reynard's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Secretive, Antagonistic. Bonds: Immigrant. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
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