Valafar Open, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a black suit, red shirt, and blue tie. His white hair is smooth and relatively long. His thin eyebrows rest above his beady silver eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 13th year, his parents were killed by a dire rats raid, leaving Valafar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 17 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Half-Plate.
Torinn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears green painted combat armor at almost all times. His long rusty crest is drawn into a two foot long braid. His eyes are red.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 3000 cp.
Boddynock Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair has been sun bleached extensively. He has a tattooed face.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Logical, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.
Margery Palomarez, Female Human [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her hair is cut close to her head. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Flattery will make her almost putty in your hands.
History: She was raised in a forest tribe. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature, Rich. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Patrick Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, violet cloak. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: He comes from a rich western family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Athletic. Flaws: Selfish, Impulsive. Bonds: Rich, Debt, Has a crush. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 140 gp. Chrysoberyl (120 gp). 1 Masterwork Common Melee.
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