Oppleby Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His silver hair has been sun bleached extensively. His amber eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Gale Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear brown tank tops with black pants. He has done his best to style his beige fur to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.
Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Fisher, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gale was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 130 gp.
Vlorn Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He has a slight overbite and is overall scrawny. His black hair is lengthy and is close to two feet long. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Impulsive, PTSD. Bonds: Adventurer, Slave. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Daar Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears her silver crest down. Her eyes are a pleasant gold.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was always a brilliant, if unscrupulous mind. She moved out south to avoid the crime she committed. She now mingles about in high society.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Tiger eye turquoise (9 gp).
Rolen Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his nunchaku. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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