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NPC Generator

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Advanced [show]


Bertram Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a violet suit, brown shirt, and red tie. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bertram was born the youngest of three triplets. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Depressed, Antagonistic, Insane. Bonds: Mentor, Family. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Bertram Cithreth, Male Half-Elf Rogue 3
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ghash Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is typically in his Layabout uniform. His whole body is exceptionally muscular. He has no hair. His face is scarred and worn.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He became a Layabout soon after.

Motivation: To be a Map Maker again.

Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Ghash Thackeray, Male Half-Orc Expert 2
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Fonkin Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a hammer. He has a small bristly mustache and wavy auburn hair. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. He moved out west to avoid the crime he committed. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has comitted a past crime that haunts him to this day; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Nature, Adventurer, Criminal record, Family. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Fonkin Shadowcloak, Male Gnome Ranger 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)14 (+2) 16 (+3)16 (+3)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome, Giant, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Banded mail.


Social Check DCs


Verna Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a well pressed and immaculate suit (or dress). She wears a wide-brimmed hat to hide her balding. This brown eyed northerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. She plays an instrument quite well.

History: Verna was born in the north. At a young age she loved to build and create. She has had some formal poetry training, and achieved minor success. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants revenge against giants

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Guardian, Enemies. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Verna Stoutbridge, Female Halfling Bard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 5000 cp.


Social Check DCs


Rael Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright chestnut hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rael took refuge in the ruined castle and found the beat up mace and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption.

Ideals: Passionate, Justice. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Rael Selevarun, Male Half-Elf Rogue 1
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp. 1 Buckler.


Social Check DCs

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