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NPC Generator

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Advanced [show]


Brakka Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly crossbows and scythes. Her black hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She feeds upon the attention of others.

History: She was born on a small isolated farm. She moved out north to avoid the crime she committed. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and someone believes her a fraud

Flaws: Insane. Bonds: Criminal record, Enemies, Attractive, Nature. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Brakka Wakefield, Female Half-Orc Ranger 2
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 250 gp.


Social Check DCs


Gennal Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow tunic with green highlights, and long yellow pants that bunch up around his shoes. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gennal is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Military, Criminal record. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Gennal Gracey, Male Half-Elf Cleric 1
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Jarsali Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She keeps her red hair in a pixie cut. She has several tiny sapphire earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jarsali is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Jarsali grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has passion for adventuring and risk.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Jarsali Hybrid, Female Half-Elf Wizard 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Red-brown spinel (40 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Vlorn Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. He has a small bristly mustache and wavy brown hair. His blue eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Attractive, Poor, Nature. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Vlorn Copperkettle, Male Halfling Paladin 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)17 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Silver comb with moonstones (200 gp).


Social Check DCs


Ermina Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. Her hair is blonde and curly. Her eyes are likewise amber.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Mercenary.

Motivation: She is unsatisfied with her job; and expand her business

Bonds: Attractive, Poor, Immigrant, Job, Military. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Ermina Mancilla, Female Half-Elf Wizard 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. 1 Masterwork Artisan’s tools.


Social Check DCs

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