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Advanced [show]


Herleva Harper, Female Human [Permalink]

Personal [hide]

Description: This eastern woman tends to wear a grey poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. Her blonde hair is greasy and uncared for. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the east. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She left for the east, certain she would find work there.

Motivation: She's in love; and she would like to get married and retire

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Herleva Harper, Female Human Adept 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)18 (+4) 11 (+0)17 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Terran, Druidic, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp.


Social Check DCs


Silvo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a falchion. His hair is long and chestnut with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Silvo studied abroad. In his 12th year, his parents were killed by a giants raid, leaving Silvo alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Mason.

Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Bonds: Guardian, Job, Enemies, Family. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Silvo Warmwater, Male Halfling Ranger 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp.


Social Check DCs


Arnold Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long silver hair reaches down to his waist. He has a dull look in his gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane, Insomniac. Bonds: Attractive, Job. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Arnold Ariessus, Male Half-Elf Warrior 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Mary Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has a long white ponytail with little hanging trinkets. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Miller soon after.

Motivation: To reunite with her absent mother; and regain custody of her son

Ideals: Fighting, Professionalism. Bonds: Poor, Job, Family. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Mary Caphaxath, Female Half-Elf Cleric 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 2000 sp.


Social Check DCs


Taklinn Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is braided into rings. His eyes are gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Taklinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Taklinn. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Criminal record. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Taklinn Helcral, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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