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Advanced [show]


Nuraval Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Navigator. His hair is always cut to a buzz. His eyes are blue and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has achieved small success as a Navigator.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Optimist. Flaws: Greedy, Mundane. Bonds: Job. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Nuraval Eversharp, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 340 gp. Eye agate (16 gp). Pink pearl (100 gp). White pearl (100 gp).


Social Check DCs


Gormogord Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears red painted combat armor at almost all times. His golden hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Flaws: Ugly, Selfish. Bonds: Adventurer, Mentor. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Gormogord Stoutbridge, Male Halfling Monk 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Deep green spinel (130 gp).


Social Check DCs


Dabbledob Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and black robe with the hood down. His brown hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist, Philantrophist. Flaws: Lazy, Depressed. Bonds: Nature. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Dabbledob Loofollue, Male Gnome Druid 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 900 sp.


Social Check DCs


Nim Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his kukri always slung over his shoulder. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Professionalism, Optimist. Bonds: Attractive, Religious. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Nim Yaeldrin, Male Elf Cleric 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Abyssal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 10 pp.


Social Check DCs


Anverth Beren, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. He wears his silver hair up. His eyes are gray and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Anverth studied abroad. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Anverth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and to be a bowyer again

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Poor, Enemies, Job. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Anverth Beren, Male Gnome Barbarian 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)11 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Iolite (60 gp).


Social Check DCs

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