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Advanced [show]


Vapula Violence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black tunic with brown highlights, and long blue pants that bunch up around her shoes. She is physically well-built. She has no hair. She has gold eyes and a black hat with a brown feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them

History: Born in the south to a Body Guard, Vapula learned a great deal about her father's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: Further expansion of business; and someone believes her a fraud

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Family, Enemies. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Vapula Violence, Female Tiefling Paladin 1
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Holy water.


Social Check DCs


Enna Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern woman wears a robe, a symbol of magic around her neck, and a scimitar on her belt. Her hair is brown and curly. Her hazel eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Gifted from a young age, Enna studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Enna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Enna. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Enna Xistsrith, Female Half-Elf Cleric 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 200 gp.


Social Check DCs


Ovak Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and she perpetually has her bow ready. Her auburn hair is slicked back into a classic pompadour. Her amber eyes peer out from beneath her top black hat.

Personality: Calm and collected, she is a well trained Map Maker. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Ovak Vance, Female Half-Orc Aristocrat 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Art Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has dyed his greying black fur a little too much giving a sharp black color. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Art Of Wine, Male Tabaxi Cleric 3
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 18 (+4)12 (+1)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 1800 sp. 2 Acid flasks. 3 Smokesticks.


Social Check DCs


Delg Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy brown suit. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, Delg took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic, Gifted, Logical. Bonds: Attractive, Adventurer, Poor. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Delg Torevir, Male Dwarf Druid 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp. Chalcedony (20 gp).


Social Check DCs

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