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Advanced [show]


Tiaathque Floshem, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears blue leather gloves, a blue jacket, and tight pants. Her moppish white hair is in a traditional bowl cut. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born to a criminal king-pin and mafia family Her father was a soldier and died while she was still young. Tiaathque was left her father's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and several ex partners dislike her way of doing things and want revenge

Flaws: Selfish. Bonds: Attractive, Enemies, Criminal record, Military. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Tiaathque Floshem, Female Elf Ranger 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cloak Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is beige, silky, and of moderate length. Her hazel eyes peer out from beneath her deerstalker pastel hat.

Personality: She exudes charisma. She is a tour de force of persuasion. She is frequently practicing swordplay.

History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur. Bonds: Attractive, Military, Nature. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Cloak Plume, Female Tabaxi Cleric 5
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp. Large well-done wool tapestry (500 gp). Finely wrought small gold bracelet (20 gp). 1 Minor magic item.


Social Check DCs


Paymon Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting green shirt and pants, he is not a threatening figure. His red hair is knotted and matted. His eyes are likewise gold.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: Paymon was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Guard. Days after completing his studies, news broke out that his hometown was attacked by drow. Paymon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow; and to pay off his debts

Flaws: Shy. Bonds: Job, Enemies, Debt. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Paymon Sanity, Male Tiefling Monk 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 16 (+3)17 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Jasper (30 gp).


Social Check DCs


Malquis Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is braided into rings. She has several tiny opal earrings on each ear.

Personality: She acts crazy and hedonistic. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the east to a Shipwright, Malquis learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and she is content

Flaws: Hedonist, Mundane. Bonds: Rich, Has a crush, Job, Guardian. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Malquis Iranapha, Female Elf Adept 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mumpena Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair, when down, is lengthy. Her eyes, though not visible through her cowl, are blue.

Personality: She is irascible and easily irritated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Mumpena lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Family, Military. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Mumpena Quillsharpener, Female Gnome Rogue 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Amethyst (150 gp). Star ruby (400 gp).


Social Check DCs

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