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Advanced [show]


Elama Fasharash, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of death around her neck, and a pickaxe on her belt. She has a penchant for wearing a ring with an oversized amber on her left hand. Her red hair is styled in orderly dreadlocks. She has green eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with a lost civilization.

History: Elama hails from a village terrorized by gnolls. Elama abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Fighting, Philantrophist. Bonds: Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Elama Fasharash, Female Elf Adept 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Red spinel (110 gp). Pink pearl (110 gp). Coral (110 gp). 1 Crowbar.


Social Check DCs


Anverth Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a Architect, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of gnolls; and a need for knowledge about a nearby landmark

Bonds: Attractive, Family, Poor, Adventurer, Enemies. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Anverth Pingun, Male Gnome Warrior 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Smoky quartz (80 gp).


Social Check DCs


Varis Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is wearing a long, yellow, dusty cloak, he is not a threatening figure. His tied-back hair is black. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Family, Rich, Job, Adventurer. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Varis Amastacia, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 300 gp.


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His fur is lavender and very short. His eyes are copper.

Personality: He has always had a great fascination with Dwarven culture. He is able to make almost anything out of random pieces of junk.

History: Sun was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Sun Of Snakes, Male Tabaxi Cleric 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 gp. Freshwater pearl (6 gp).


Social Check DCs


Korfel Firahel, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his Stetson tan hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Korfel was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Korfel Firahel, Male Elf Fighter 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1400 sp.


Social Check DCs

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