Darrak Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy brown suit. His chestnut hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Darrak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Half-Orc compassion; and his religion dominates his actions
Ideals: Impeccable, Entrepeneur. Flaws: Racist. Bonds: Attractive, Religious, Job. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Sylvan, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 140 pp.
Trym Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. Her golden hair is still thick. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Trym hails from a village terrorized by giants. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Flaws: Hedonist, Secretive. Bonds: Enemies, Family. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 100 sp.
Carrie Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears yellow cloth garments or leather armor. His hair is greying and his face has many wrinkles. His ears are large.
Personality: Overbrimming with self-confidence, Carrie isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Carrie's homeland. Carrie decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp. A roughly beaten golden orb (100 gp). Solid gold idol (300 gp). 1 Half-Plate.
Uzza Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tattered old clothes. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears large thick round spectacles.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off her debts.
Flaws: Ugly, Selfish, Impulsive, Disease. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp. 4 Holy water.
Shamash Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His crest is scarlet and very short. He wears a mask on his face.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Shamash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Shepherd soon after.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Flaws: Depressed. Bonds: Attractive, Military, Mentor, Job. Occupation: Shepherd
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp. 6 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!