Traulam Fasharash, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tan trousers with violet and brown striped suspenders. She wears various colorful collared shirts. Her hair is long and red with streaks of black, and is pulled back with small tan clips. Her gray eyes are slightly larger than normal.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A powerful necromancer made her what she is. When Traulam reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.
Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army
Ideals: Optimist, Entrepeneur, Logical. Bonds: Mentor, Military. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Tanglefoot bags. 2 Holy water.
Shanairla Aloro, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has shaved her head bald. This amber eyed northerner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her job bores her to no end. She has decided to make it more interesting.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Days after completing her studies, news broke out that her hometown was attacked by drow. Shanairla was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Selfish. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. Malachite (12 gp). 1 Masterwork Common Ranged Weapon.
Roge Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He wears his silver hair down. This gray eyed southerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants his loneliness to end.
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 500 sp.
Torgga Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Sporting a silver mohawk this woman's hair draws a lot of attention. Her blue eyes are passionate and lively.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 7000 cp.
Guy Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is greedy
Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich, Enemies. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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