Rurik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Rurik was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Many dire rats want him driven away.
Ideals: Gifted. Flaws: Insane, Lazy. Bonds: Enemies. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Simple lock.
Kansif Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries a battered sai and tarnished bastard sword as well. She has brown hair. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 pp.
Jezean Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tight fitting green shirt and pants. Her gold crest is heavily combed to the left. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Calm and collected, she is a well trained Laborer. She is a font of random trivia from the lore and stories she has discovered
History: She was born at the edge of vast desert. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To be a Adventurer again; and balancing her hectic life and new laborer responsibilities is difficult
Ideals: Logical. Bonds: Attractive, Job, Nature, Mentor. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 50 gp. 1 Climber’s kit.
Moon In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered spear and tarnished shortbow as well. Her white fur, when down, is lengthy. Her eyes, though not visible through her cowl, are amber.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Fighting, Opinionated. Bonds: Rich, In love, Military. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Artin Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, she is an attractive figure. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. She has gray eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Flattery will make her almost putty in your hands.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To protect her home; and to clean up the streets
Ideals: Artistic. Flaws: Selfish, Insane. Bonds: Attractive, Guardian. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
