Immeral Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His broad hat is riddled with cuts and holes. He has gleaming, smiling gray eyes.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: Immeral was born in the north. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Artistic, Persistence. Flaws: Ugly, Impulsive, Shy. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. Pink pearl (50 gp). Golden pearl (50 gp). 1 Masterwork Musical instrument. 1 Silk rope.
Zepar Revile, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair, when down, is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the south. He is afraid of women and trembles around them
History: Born to a Spice Merchant, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and doesn't want to be a servant and was forced into it by his family
Ideals: Pacifist. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Drifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has done his best to style his brown fur to look like a famous performer. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: He is greedy.
Flaws: Mundane, Antagonistic. Bonds: Rich, Job. Occupation: Farmer
Voice: French accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Drusilia Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries a battered sword and tarnished whip as well. Her long white hair reaches down to her waist. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drusilia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Pacifist, Athletic. Flaws: Shy. Occupation: Brewer
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp. 1 Banded mail.
Mara Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is still thick. Her skin is flawless and her green eyes scan people very quickly.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Mara studied abroad. She worked as a nervous Armorer and found it very stressful. She tends to her Armorer job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Attractive, Job. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 370 gp. 1 Masterwork Light wooden shield.
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