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Advanced [show]


Art In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Elven culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Art grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Racist. Bonds: Rich, Attractive, Adventurer. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Art In Woods, Male Tabaxi Rogue 3
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is smooth and relatively long. His ears are large.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: Drogo hails from a village terrorized by orcs. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Enemies. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Drogo Floshem, Male Half-Elf Warlock 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 100 gp. Rhodochrosite (11 gp).


Social Check DCs


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His scarlet crest is lengthy. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Nature, Family. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 140 gp.


Social Check DCs


Cressel Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. His dark red hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Cressel's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Cressel Grief, Male Tiefling Fighter 3
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Serpent Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He wears his yellow fur up. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Serpent studied abroad. Through the years after Serpent was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Serpent's father didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Serpent Buttons, Male Tabaxi Aristocrat 2
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 6000 cp. 6 Acid flasks.


Social Check DCs

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