Yevelda Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She sports auburn long hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She does not believe in violence as a means to an end. She is a dedicated Adventurer but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Yevelda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Yevelda. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Justice, Pacifist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp.
Silvo Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light white in addition to tight pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing painting.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: He's in love; and wants a kiss
Ideals: Artistic. Bonds: Poor, Family, Immigrant, Adventurer, Has a crush. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Obsidian (7 gp).
Altho Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Altho is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.
History: The child of western immigrants he idolized his father. He dropped out of school before completing his studies. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Ideals: Professionalism, Logical. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Meena Welber, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tan leather gloves, a tan jacket, and tight pants. She has wavy black hair. She has gleaming, smiling hazel eyes.
Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born in the west her family was never financially stable. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Meena began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Enemies, Poor. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 3 Alchemist’s fire.
Verin Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She keeps her red hair in a pixie cut. Her silver eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verin is combative with any and all who dare try her patience in the slightest.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Monk school at a young age so that she could practice her arcane talents. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure.
Ideals: Joker, Justice, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
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