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NPC Generator

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Advanced [show]


Tethren Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He carries with him a set of pickaxes on his belt, each one with a ruby on the hilt. His purple hair is smooth and relatively long. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting, Optimist, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Tethren Random, Male Tiefling Monk 3
Medium (6'8") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drusilia Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear, and carries axes. She has no hair. Her eyes, though not visible through her cowl, are brown.

Personality: A skeptical and narcissistic woman, Drusilia's first love is herself. Her second love is also herself. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Gifted from a young age, Drusilia studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable, Artistic, Gifted. Flaws: Ugly. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Drusilia Arnuanna, Female Elf Monk 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 12 (+1)18 (+4)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Zûmug Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has red hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a wizard, Zûmug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Flaws: Greedy, Fearful. Bonds: Rich, Mentor, Family. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Zûmug Ansley, Male Half-Orc Monk 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. Blue star sapphire (600 gp). Red-brown spinel (40 gp). Red garnet (40 gp).


Social Check DCs


Virra Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with pastel skirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long auburn ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.

History: Born in the west to a Cartwright, Virra learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg; and to be a glassblower again

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Virra Loofollue, Female Gnome Wizard 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Aquamarine (800 gp). Rose (80 gp). Sard (80 gp). Freshwater pearl (15 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man is dressed in an above average manner. He has moderate length black fur. This amber eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Sun Candle, Male Tabaxi Aristocrat 3
Medium (5'1") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)16 (+3) 13 (+1)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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