Falkrunn Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. She has styled her white hair well, parting it to the left. Her face is scarred and worn.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Falkrunn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Justice, Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 pp. 1 Chain shirt.
Grisha Law, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He has done his best to style his silver hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Religious. Occupation: Fisher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Audhild Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She carries with her a set of shortspears on her belt, each one with a aquamarine on the hilt. Her long golden hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Artistic. Flaws: Shy. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 320 gp. 1 Masterwork Heavy wooden shield.
Wrenn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tight fitting blue shirt and pants, and sports empty pouches on his belt. His chestnut hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. Wrenn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Flaws: Hedonist. Bonds: Job, Rich, Religious. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 40 pp.
Joser Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long blonde beard with little hanging trinkets. His gray unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Justice. Flaws: Disease, Insane. Bonds: Poor, Criminal record. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
