Myev Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a dagger on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly blonde, has prominent grey streaks. This green eyed easterner is not easily forgotten.
Personality: She speaks before she thinks and is too direct. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove her worth to the world; and retire the richest woman in the east
Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Attractive. Occupation: Shipwright
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Ombul Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. He wears his blonde hair down. His brown eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ombul grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ombul. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero
Ideals: Fighting, Passionate. Bonds: Adventurer, Criminal record, Rich. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Seddit Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears a tight fitting black shirt and pants. Her long purple hair is drawn into a two foot long braid. She has gleaming, smiling gold eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: A deep hatred of goblins; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease. Bonds: Job, Military, Criminal record, Enemies. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 370 gp.
Aasathra Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a black and blue handkerchief worn on her left side. Her bronze crest has been sun bleached extensively. Her red unseeing eyes seem to look past you.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a criminal king-pin and mafia family In her 16th year, her parents were killed by a illithids raid, leaving Aasathra alone in the world. After a stint in an orphanage, she was adopted. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is currently in port desperately looking for someone to get her out; and revenge
Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Criminal record, Enemies, Slave. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
Possessions: 3000 cp. Amethyst (130 gp).
Boddynock Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his bastard sword ready. His hair is chestnut and very short. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 55 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (4 gp). Obsidian (4 gp). Golden pearl (120 gp). Onyx (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!