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Advanced [show]


Ethereal Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her brown fur is slicked back into a classic pompadour. She has several tiny opal earrings on each ear.

Personality: This woman loves painting and to teach people painting more than just about anything. She is an amazing painter.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gifted student she started as a Sailor, but she got bored and became a Ruler. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Ethereal Plume, Female Tabaxi Cleric 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 290 gp.


Social Check DCs


Dean Dayton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Fighting, Artistic. Flaws: Ugly, Selfish, Secretive. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Dean Dayton, Male Human Monk 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Chrysoberyl (150 gp).


Social Check DCs


Azgrom Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Azgrom was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: Doesn't want to be a Mortician and was forced into it by his family.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Family, Rich. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Azgrom Peyton, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Red-brown spinel (80 gp).


Social Check DCs


Enidda Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. With wild red hair. Her blue eyes dart from person to person.

Personality: Enidda is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Architect father left her crippled. She hasn't been sleeping well lately.

Motivation: She feels kind of lost in life.

Ideals: Joker. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Enidda Bafflestone, Female Gnome Bard 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp.


Social Check DCs


Bundrigo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports white clothing, slightly heavier than average wear. He wears his white hair down. His eyes are likewise green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he has a crush on the local weaver

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Bundrigo Greenbottle, Male Halfling Fighter 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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