Cimer Strength, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His hair is cut close to his head. His black eyes are slightly larger than normal.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well
Flaws: Ugly. Bonds: Job, Family, Poor, Criminal record. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Citrine (30 gp).
Ernest Graham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered quarterstaff and tarnished nunchaku as well. His chestnut hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Mayor, who enjoyed hunting, Ernest was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 60 gp. 1 Banded mail.
Veloptima Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tan costume with the symbols of her god on her torso. Her small hat is riddled with cuts and holes. Her amber eyes are slightly larger than normal.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Veloptima was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Balancing her hectic life and new Bather responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Racist. Bonds: Job, Poor, Nature. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Rieta Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of death around her neck, and a greatsword on her belt. Her hair is dark red and curly. Her ears are large.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Cook and was forced into it by her family.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Silgre Nibley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her brown hair is cut short. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is overprotective of those who hire her services. She invites people to come help in her community garden.
History: Silgre was born with her mother's beautiful face. Her family was turned out during the war. She and her family wandered north to less war torn lands. She then took over the family business and is one of the better Knight for hire.
Motivation: Someone believes her a fraud; and many goblins want her driven away
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Guardian, Job, Enemies. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 50 gp.
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