Sweet Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her beige fur is lengthy and is close to two feet long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has always had a great fascination with Tiefling culture. She misses her home and complains about the freezing weather, even in summer.
History: Sweet hails from a village terrorized by brigands. Sweet was born on a far southern forest where she grew up under the tutelage of her mother, an expert Bounty Hunter. By chance she met her sister recently and the two have been together since.
Motivation: She doesn't get along with people that don't share her tastes; and she wants revenge against brigands
Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Enemies, Family. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp. Large well-done wool tapestry (200 gp).
Jebeddo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of swords on his belt, each one with a emerald on the hilt. His silver hair has been sun bleached extensively. His gray eyes peer out from beneath his Stetson blue hat.
Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jebeddo is combative with any and all who dare try his patience in the slightest.
History: Jebeddo lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Entrepeneur. Flaws: Shy. Bonds: Family, Job. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Gargax Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His crest is short and silver. He has a dull look in his gold eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast desert. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Nature, Adventurer. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 100 pp. 1 Half-Plate.
Cumpen Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has shaved her head bald. She wears large thick round spectacles.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village she learned the ways of the warrior from her father. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: Retire the richest woman in the east; and to end her boredom
Ideals: Entrepeneur, Athletic, Gifted, Fighting. Flaws: Mundane. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 350 gp.
Flask Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a pastel cloak and cross-gartered red stockings. His right leg appears badly burned and disfigured. His black fur is greasy and uncared for. His eyes, though not visible through his cowl, are amber.
Personality: Overbrimming with self-confidence, Flask isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
