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NPC Generator

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Advanced [show]


Henry Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by teas. He wears his red hair down. His eyes, though not visible through his cowl, are amber.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Flaws: Ugly, Racist. Bonds: Poor, Criminal record, Adventurer. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Henry Floshem, Male Half-Elf Cleric 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Koeth Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man sports tan clothing, slightly heavier than average wear. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Marshal mother left him crippled. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Disease. Bonds: Poor. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Koeth Lathalas, Male Elf Warlock 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 19000 cp.


Social Check DCs


Vondal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses in collared shirts and wears a proper scarf over his head. He wears his blonde hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Vondal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero.

Flaws: Addict. Bonds: Family, Mentor, Adventurer. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Vondal Silverstone, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)16 (+3) 17 (+3)8 (-1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 30 pp.


Social Check DCs


Yurgunn Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tight fitting grey shirt and pants. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She is irascible and easily irritated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Yurgunn was born in the east. At a young age she loved to build and create. Through the years after Yurgunn was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Yurgunn's father didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to open a new tavern; and she would like to get married and retire

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Has a crush, Job. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Yurgunn Ungart, Female Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp. Red spinel (50 gp). Azurite (11 gp).


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His brown fur, when down, is lengthy. His eyes are a pleasant copper.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Two Llamas was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and to be a detective again

Ideals: Entrepeneur, Optimist. Flaws: Mundane. Bonds: Family, Job. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 9 (-1)16 (+3)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp.


Social Check DCs

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