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Advanced [show]


Hlin Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bald on top and has large brown tufts of hair around her ears. Her eyes are violet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has never given up on her singing dream.

Motivation: She feels kind of lost in life; and to protect her home

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Guardian, Rich, Job. Occupation: Mortician

Voice: German accent

Attributes [hide]

Hlin Eversharp, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)13 (+1) 8 (-1)7 (-2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 4 Tanglefoot bags.


Social Check DCs


Panana Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair, when down, is lengthy. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. When Panana reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Immigrant, Military. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Panana Glittergem, Female Gnome Aristocrat 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Ootah Kinsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears light armors faded through time and improper care. Her hair is greying and her face has many wrinkles. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Beggar. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Expand her business; and she feels that her past leaves her morally obligated to help

Flaws: Impulsive, Antagonistic. Bonds: Job, Criminal record. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Ootah Kinsley, Female Half-Orc Commoner 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Therai Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright green suits and hats. He keeps his white hair in a pixie cut. He has gleaming, smiling silver eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Therai took refuge in the large cave and found the beat up shield and armor he uses now. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Opinionated, Impeccable. Bonds: Adventurer, Nature, Rich. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Therai Instinct, Male Tiefling Adept 1
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 17 (+3)18 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 sp.


Social Check DCs


Heward Palomarez, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his chestnut hair down. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Interpreter.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Job, Religious, Adventurer. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Heward Palomarez, Male Human Warrior 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)18 (+4)
Skills Deception +6, Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. Red-brown spinel (60 gp).


Social Check DCs

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