Bidreked Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Bellfounder. His red crest is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bidreked took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bellfounder responsibilities is difficult
Ideals: Athletic, Joker, Philantrophist. Bonds: Job, Nature. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1700 sp.
Nithther Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His long blue crest is drawn into a two foot long braid. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and an old rival family wants him found
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1000 cp. 1 Chain shirt.
Sannl Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. She wears a colorful flower in her golden hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Sannl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She works hard and plays hard.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Sannl was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Rose (40 gp).
Nyx Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. Her silver hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of brigands once and for all.
History: Nyx was born with her mother's beautiful face. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in sword use. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent mother; and someone believes her a fraud
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Enemies, Family. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Chrysoberyl (160 gp).
Elegant Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered rapier and tarnished sai as well. She wears her brown fur down. She wears a mask on her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Gifted. Bonds: Rich, Adventurer, Slave. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp.
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