Nagrette Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She is bald on top and has large auburn tufts of hair around her ears. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Nagrette is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised in a forest tribe. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 120 gp.
Jak Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Courier, but he got bored and became a Layabout. He now owns his own business.
Motivation: Expand his business.
Flaws: Depressed, Insomniac. Bonds: Poor, Attractive, Military, Job. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Cask Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tight fitting pastel shirt and pants. Her white fur is braided into rings. Her yellow eyes have a joyful gleam in them most of the time.
Personality: She is very quiet and rarely speaks above a whisper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by drow. Cask was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Nothing but the best is good enough for her; and revenge
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Einkil Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his flail. His tied-back hair is white. His green eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Cursed with unlife at a very young age, Einkil has worked very hard to control his curse. After a long history of fighting, Einkil and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 900 sp. Red-brown spinel (60 gp). Red-brown spinel (60 gp). Silver pearl (60 gp).
Nurkara Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her red hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Shoemaker profession.
History: Nurkara was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 6000 cp.
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