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NPC Generator

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Advanced [show]


Jarsali Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman wears yellow painted combat armor at almost all times. Her clothes are grease stained in places. Her blonde hair is styled in orderly dreadlocks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Jarsali was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Jarsali was born on a far northern plains where she grew up under the tutelage of her father, an expert Spy. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and she feels kind of lost in life

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Jarsali Suithrasas, Female Half-Elf Fighter 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she typically wears brown cloth garments or leather armor. Her long brown fur is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west her family was never financially stable. Three was born on a far western forest where she grew up under the tutelage of her father, an expert Carter. She moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Three On the Water, Female Tabaxi Paladin 1
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp. Sard (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Seebo Timbers, Male Gnome Warrior 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp. Blue quartz (5 gp). 1 Banded mail.


Social Check DCs


Halimath Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Halimath Meliamne, Male Elf Commoner 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Ortegar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His white hair is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ortegar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Ortegar Greenbottle, Male Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp.


Social Check DCs

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