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Advanced [show]


Rurik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a grey and brown robe with the hood down. He has a small bristly mustache and wavy brown hair. His thin eyebrows rest above his beady gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rurik took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east; and wants his loneliness to end

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Rurik Aranore, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 10 (+0)6 (-2)
Skills Arcana +4, Deception +0
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Wiggens Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'6" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Knight, Wiggens learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Joker, Extrovert. Bonds: Job, Criminal record, Religious. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Wiggens Horcusporcus, Male Gnome Expert 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 12 (+1)17 (+3)
Skills Religion +6, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cockaby Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast plains. He dropped out of school before completing his studies. He has worked as a Stylist like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Ideals: Fighting, Logical. Bonds: Job, Criminal record, Nature. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Cockaby Nucklestamp, Male Gnome Warlock 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1100 sp. 1 Good lock.


Social Check DCs


Orsik Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his brown robe and has his scythe always slung over his shoulder. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Orsik was raised in a hard working conservative environment. A gifted student he started as a Roofer, but he got bored and became a Body Guard. He has drifted from career to career and currently works as a Body Guard.

Motivation: He has comitted a past crime that haunts him to this day; and to protect his home

Flaws: Antagonistic. Bonds: Criminal record, Job, Guardian. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Orsik Bofdann, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 11 (+0)7 (-2)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 sp.


Social Check DCs


Valida Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. She has done her best to style her chestnut hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Cursed with lycanthropy at a very young age, Valida has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Valida Helcral, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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