Delre Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her brown hair, when down, is lengthy. She has blue eyes and a grey hat with a violet feather.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She left for the west, certain she would find work there.
Motivation: She is content; and to end her boredom
Ideals: Optimist, Extrovert. Flaws: Mundane. Bonds: Immigrant. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp. Sardonyx (70 gp). 1 Masterwork Common Melee.
Thoradin Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has a long black beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: He was born in the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic, Impeccable. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.
Thradal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears a grey small hat and grey clothes. His clothes are grease stained in places. His hair is red and curly. His eyes are gray and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is a bit of a kleptomaniac; and he is content
Flaws: Ugly, Mundane, Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 gp.
Erky Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered
History: Erky was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has been saving his money to try and buy his sister's freedom.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Optimist, Logical. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Tenena Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a blue and pastel robe with the hood down. She has dyed her greying white hair a little too much giving a sharp white color. This green eyed westerner is not easily forgotten.
Personality: Eccentric and domineering, Tenena will drive conversation. She would rather hide behind her crafts than deal with other people.
History: A powerful slaver made her what she is. Her father took her hunting and taught her how to get in the mind of other creatures. She has never given up on her painting dream.
Motivation: To get a good night's sleep.
Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Mentor, Nature. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. Alexandrite (600 gp). Alexandrite (600 gp). Deep green spinel (80 gp). Azurite (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!