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NPC Generator

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Advanced [show]


Tomi Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a red coat over a black low-cut shirt, and a Stetson hat upon his head. His whole body is exceptionally muscular. His white hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Guard.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Tomi Sunmeadow, Male Halfling Wizard 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Nora Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple green line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild auburn hair. Her brown eyes peer out from beneath her feathered white hat.

Personality: She is calm most of the time but flees social interaction. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Nora Wildheart, Female Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Malachite (13 gp).


Social Check DCs


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Barrister again; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

River Prim Posies, Male Tabaxi Commoner 3
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cask Running, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a pastel collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her orange fur is kept up in a ponytail inside a wide-brimmed hat. She has blue eyes.

Personality: Cask speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Meet up once more with her childhood friend; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: French accent

Attributes [hide]

Cask Running, Female Tabaxi Cleric 5
Medium (5'8") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 13 (+1)17 (+3)
Skills History +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 70 pp. Old masterpiece painting (800 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Raymond Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears violet leather gloves, a violet jacket, and tight pants. His golden hair is lengthy. His eyes are hazel and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Ugly, Lazy. Bonds: Mentor. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Raymond Musumeci, Male Half-Elf Druid 4
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 23000 cp. Aquamarine (600 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs

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