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NPC Generator

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Advanced [show]


Elama Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many pastel ritualistic tattoos. She usually wears her blue robe and has her hammer always slung over her shoulder. Her golden hair is braided into rings. She has violet eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Crown-heir and found it very stressful. She now owns her own business.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elama Tiltathana, Female Elf Expert 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Werydd Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Beneath her clothing is a huge mess of scar tissue. Her red hair is greasy and uncared for. Her eyes are blue and beady.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Werydd was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy. Bonds: Slave, Military. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Werydd Trueblood, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 15 (+2)6 (-2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 370 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Vicky Tyndall, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of lances on her belt, each one with a sapphire on the hilt. Her hair is blonde, silky, and of moderate length. Her skin is flawless and her brown eyes scan people very quickly.

Personality: Her tongue was cut out and she uses sign language. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Attractive, Military. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Vicky Tyndall, Female Human Fighter 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. Chrysoberyl (100 gp).


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. Her fur is lavender and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A skeptical and narcissistic woman, Three's first love is herself. Her second love is also herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Three is combative with any and all who dare try her patience in the slightest.

History: Three lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their daughter. She worked as a Carter, and she later adopted a second daughter.

Motivation: She uses money and sex appeal to get what she needs; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice. Bonds: Rich, Attractive, Family. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Three Of Ale, Female Tabaxi Commoner 3
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)18 (+4)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Spring Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She has the majority of her body covered in plate. She keeps her orange fur in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Spring wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is harsh and unforgiving.

History: Born to a pair of adventurers, Spring grew up listening to her mother's many stories. Her parents enrolled her in a Ranger school at a young age so that she could practice her psionic talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She has passion for adventuring and risk.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Spring Of Ebony, Female Tabaxi Ranger 4
Medium (4'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs

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