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Advanced [show]


Moon Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His fur is short and yellow. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Apothecary profession.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Mundane, PTSD. Bonds: Job. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Moon Of Spirit, Male Tabaxi Rogue 1
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 11 (+0)17 (+3) 8 (-1)12 (+1)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 200 sp.


Social Check DCs


Darrak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north, but his parents moved at a very young age to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Darrak Daerdahk, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1400 sp.


Social Check DCs


Astaro Sly, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a colorful flower in her blue hair. Her white eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. Astaro was born on a far southern mountains where she grew up under the tutelage of her father, an expert Crown-heir. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Passionate. Flaws: Selfish. Bonds: Rich, Immigrant, Attractive. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Astaro Sly, Female Tiefling Warrior 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 280 gp.


Social Check DCs


Gilthur Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gilthur hails from a village terrorized by brigands. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against brigands.

Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies, In love. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Gilthur Torunn, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp.


Social Check DCs


Tod Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his trident ready. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tod fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting, Optimist, Artistic. Bonds: Attractive, Enemies. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Tod Goldfound, Male Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +6, History +4
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs

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