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Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel cloak and cross-gartered brown stockings. He is muscular with a powerful set of arms. He keeps his long yellow fur kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the west. Quick was born on a far western island where he grew up under the tutelage of his mother, an expert Carter. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Ugly, Fearful. Bonds: Immigrant, Has a crush. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Quick Shore, Male Tabaxi Druid 4
Medium (6'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. Peridot (80 gp). Amber (80 gp). Peridot (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vorka Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of her god around her neck, and a pickaxe on her belt, and a wedding ring on her right hand. She sports white long hair. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Vorka will drive conversation. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Disease. Bonds: In love. Occupation: Baker

Voice: German accent

Attributes [hide]

Vorka Willoughby, Female Half-Orc Paladin 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 pp.


Social Check DCs


Oriel Dalton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has shaved her head bald. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oriel took refuge in the ruined castle and found the beat up whip and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is not mentally stable, and does not behave rationally; and nothing but the best is good enough for her

Ideals: Justice. Flaws: Terse. Bonds: Attractive, Poor, Nature. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Oriel Dalton, Female Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Vassago Principle, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green cloak and cross-gartered tan stockings. He keeps his long dark red hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Vassago hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Vassago alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants a kiss.

Flaws: Sensitive. Bonds: Attractive, Has a crush, Enemies. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Vassago Principle, Male Tiefling Expert 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Gurdis Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her rapier ready. Her brown hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with her god.

History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Attractive, Religious. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Gurdis Ironfist, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 9 (-1)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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