Daar Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. Her bronze crest is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Daar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Daar's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Daar and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Philantrophist, Joker. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
Possessions: 150 gp.
Rinn Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears rags and sports a simple walking cane. She wears her silver hair up in a very large beehive style do. This brown eyed southerner is not easily forgotten.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She works hard and plays hard.
History: She was born in a small forest village. She was taken as a slave by a traveling circus and forced to perform She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Attractive, Nature, Slave. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp.
Jabbie Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling green eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is greedy; and sabotage a competitor
Ideals: Professionalism. Flaws: Fearful. Bonds: Rich, Family, Job. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Trail On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. He sports a flattop fur cut. His eyes are likewise amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Baker and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Flaws: Antagonistic, Addict, Impulsive. Bonds: Rich, Job. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 8000 cp.
Vicky Clapham, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing, and carries axes. She wears a colorful flower in her golden hair. Her eyes are hazel and catlike.
Personality: She is irascible and easily irritated. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in axe use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants revenge against dire rats.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
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