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NPC Generator

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Advanced [show]


Agatha Morley, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'10" and prefers to wear flannel. Her left leg appears badly burned and disfigured. She wears her hair in dreadlocks. Her eyes are brown and she is always smoking a pipe.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a Cook, her mother struggled to pay the bills. She worked as a nervous Bellfounder and found it very stressful. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.

Motivation: Meet up once more with her childhood friend; and wants her loneliness to end

Bonds: Job, Has a crush, Adventurer, Poor. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Agatha Morley, Female Human Commoner 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Banded agate (7 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Baradad Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His crest is rusty and very short. His eyes are likewise red. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful wizard made him what he is. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in glaive use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baradad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many illithids want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Opinionated, Fighting. Bonds: Attractive, Enemies, Mentor. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Baradad Hshhsstoroth, Male Dragonborn Fighter 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 90 pp. 1 Masterwork Common Melee.


Social Check DCs


Susannah Blyth, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in grey turtlenecks beneath a white coat with grey slacks. Her hair is silver and curly. Her eyes are likewise green.

Personality: Susannah wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is obsessed with her god.

History: Susannah was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes her a fraud; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined, Persistence, Entrepeneur. Bonds: Religious, Enemies. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Susannah Blyth, Female Human Ranger 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Thomas Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stableman. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. With a patchy silver beard and wild silver hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Immigrant, Nature. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Thomas Sutherland, Male Human Commoner 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 100 sp.


Social Check DCs


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and is wearing a long, grey cloak. His left leg appears badly burned and disfigured. He wears a top hat to cover his moderate length blonde hair. He has gleaming, smiling green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Shoemaker mother left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Darrak Bloodkith, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs

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