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NPC Generator

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Advanced [show]


Darrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and is wearing a long, grey cloak. His left leg appears badly burned and disfigured. He wears a top hat to cover his moderate length blonde hair. He has gleaming, smiling green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Shoemaker mother left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Darrak Bloodkith, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Mardred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner, and sports empty pouches on her belt. Her red hair is still thick. Her fierce violet eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She feeds upon the attention of others.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: She is wracked by social anxiety; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor, Job. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Mardred Ungart, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Veloptima Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears baggy tan pantaloons and a pastel scarf. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her tied-back hair is chestnut. Her gray eyes dart from person to person.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her father raised her in a mountain cabin. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Antagonistic. Bonds: Rich, Religious, Nature, Adventurer. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Veloptima Horcusporcus, Female Gnome Warrior 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Helen York, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is dressed in earthy colors with a brown and white handkerchief worn on her left side. With bright black hair. Her violet eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Body Guard, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and to find somewhere to settle down

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Poor, Job. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Helen York, Female Human Ranger 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp. Freshwater pearl (12 gp). 1 Banded mail.


Social Check DCs


Cimer Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His blue hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Cimer grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Cimer Sharp, Male Tiefling Rogue 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 13 (+1)19 (+4)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6

Possessions: 700 sp.


Social Check DCs

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